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Small Whale · Reading worksheet

Programmer art

High school (ages 12+)
Art & Creativity

Name: 

Date: 

Step 1 · Read the article

Open the article and read it at the level above. Then answer the questions below in your own words.

https://smallwhale.org/articles/programmer-art

Step 2 · Questions

  1. 1. What is the originating discipline?

  2. 2. What is the primary function?

  3. 3. Why do programmers create quick drawings?

  4. 4. How do programmers choose colors for placeholder graphics?

Step 3 · Words to know

Write what each word means, using the article.

  • Asset Placeholder

  • Rapid Prototyping

  • Aesthetic Choice

Step 4 · Two facts in your own words

Do not copy the article. Write two things you learned, the way you would explain them to a friend.

1.
2.
Free to print and copy for classroom use.Programmer art · smallwhale.org/articles/programmer-art · CC BY-SA 4.0